Educators & parents

Built for players.
Accountable to you.

Sisoia treats games as a serious instrument of development. Here is the pedagogy, the measurement and the safety architecture behind that claim.

Pedagogy

Evidence-informed by design

Learning science first

Retrieval practice, spaced repetition and flow-state pacing are built into mechanics — the techniques with real evidence behind them, applied where they belong.

Curriculum embedded

Educators and learning scientists sit in the design team. Objectives shape mechanics from the first prototype, never as a layer of quizzes on top.

Character as content

Patience, honesty, sportsmanship and courage are treated as trainable skills with in-game consequences — developed through play, tracked with the same rigor as cognition.

The Growth Profile

See what a session actually built

Every play session maps to competencies and character strengths. Players see progress they can own; parents see trends worth a conversation; educators see class-level insight they can plan around.

  • Competency trends across logic, literacy, numeracy and collaboration
  • Character-strength signals: patience, persistence, sportsmanship
  • Session summaries written for conversations, not surveillance
  • Class-level views and curriculum alignment for educators

Growth Profile

Last 30 days
Deductive logic78%
Collaboration64%
Persistence71%
Strategic planning52%

Illustrative data — dashboards ship with early access.

Safety & privacy

Non-negotiables

A platform serving minors carries obligations before it earns trust. These are architectural decisions, not settings.

Zero advertising

No ads, no sponsored placements, no dark patterns. The business model is access, not attention.

Privacy by architecture

Minimal, age-appropriate data collection with guardian consent gates for minors. Data is never sold.

Moderated multiplayer

No open chat with strangers. Structured communication for younger tiers; trained moderation across all leagues.

No gambling mechanics

No loot boxes, no randomized purchases, no pay-to-win. Progression is earned through play, full stop.

Guardian controls

Schedules, social permissions and spending controls per child — set once, honored everywhere.

Conduct-weighted ranking

Sportsmanship is scored into every ladder. Toxicity costs rank by design, at every tier.

Screen time

Quality over quantity — enforced

Sessions are designed to reach a satisfying stopping point, not to prevent one. No infinite reward loops, no appointment mechanics, no fear of missing out. Guardians set schedules per tier, and the platform honors them without drama — a session ends at a chapter break, never mid-battle.

FAQ

Common questions

What exactly do parents see?

Aggregated competency trends, session summaries and milestones — never chat logs or surveillance-style detail. Players keep dignity; adults get signal.

Can schools use Sisoia?

Yes. Classroom licenses include roster management, class-level dashboards and curriculum alignment notes per title. Write to hello@sisoia.com for the pilot program.

How is consent handled for minors?

Guardian consent gates account creation for minors, social features default to the most restrictive setting, and data collection is minimized and age-appropriate by design.

Can we opt out of competitive play?

Ranked play is optional per account. A full competitive-free mode preserves every title's learning arc without ladders or ratings.

Evaluate it yourself

Request early access, run a session with your child or your class, and judge the platform on what it measurably builds.